A summoner must be at least level 10 to select this evolution. As it gains new evolutions, an eidolon's appearance may change appropriately. For 1 charge, you cast the 3rd-level version of the spell. The eidolon forms a link with the summoner, who, forever after, summons an aspect of the same creature. Selecting the Evolution again causes your brood to be Large. The following evolutions cost 2 points from the eidolon's evolution pool. An eidolon shares the summoner's proficiency bonus. In the case of spellcasters (animate objects, conjure elemental, etc) the challenge and exp is already part of the caster's CR. Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Summoner level after 1st, Armor: Light armor Speed. Lv.2 Damage +5% Lv.3 Damage +5% Lv.4 Damage +10% Lv.5 Effect Rate +10%. If you enjoyed this video, please give it thumbs up. (Bestow Curse, Remove Curse, Call Lightning, Dispel Magic, Erupting Earth, Fear, Fireball, Web, Gaseous Form, Ice Storm, Lightning Bolt, Slow, Haste [on self], Tidal Wave, Waterbreathing, Waterwalk, Vampiric Touch, Banishment, Blight, Elemental Bane, Boreal Wind, Fire Shield, Greater Invisibility, Ice Spear). The dragonborn sits in the flimsy wooden seat, spitting draconic obscenities at the tiefling, standing in front of it. A Synthesist fuses with their Eidolon into a single form. So, you could base your summoner monster on an appropriately leveled caster. The tiefling merely smiles and stares, before snapping her fingers, and calling upon her horde. These abilities, called evolutions, can be changed whenever the summoner gains a new level, but they are otherwise For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level. Choose some of your Eidolon's evolutions (excluding Ability Increase, Basic/Minor/Major/Ultimate Magic, Large, Toughness), totaling no more than 4 EP. Roll20 uses cookies to improve your experience on our site. The summoner loses his natural attacks and all racial traits (except bonus feats, skills, and languages) in favor of the abilities granted by his eidolon's evolutions. So I wondered, what are the best spell combos for D&D 5e? Stone Skin. Monster Size, type, alignment. Referring to the summoner job often featured in final fantasy such as Yuna from X. As an action, the summoner can assume the shape of his eidolon, copying all of its evolutions, form, and abilities. An eidolon remains until is killed, banished, or dismissed by you as an action. As you level up, you may gain and Use Seeming on your construct to give it the appearance of your target. Monster summoning is fast. At 14th level, you may split and re-fuse as a bonus action. At 2nd level, while on the same plane, you may use an action to perceive through all the Eidolon's Senses, which replaces and suppresses your own for the time being. It's general appearance is based on the chosen eidolon form, which may not be changed. Starting Age: As Rogue. This Spell may only be cast once a long rest. You may switch back to your senses as an action. The eidolon must have a Charisma score of at least 13 to take this evolution. These evolution points (EP) can be used to upgrades. You cannot grant feats to your eidolon in this way. At the 10th level, you and your eidolons gain advantage on attack rolls if at least one of you are adjacent to the target. Awakened. The summoners are presented in the order as they are introduced in Final Fantasy X and Final Fantasy X-2. This can be altered whenever your eidolon's evolutions could be altered. The following evolutions cost 1 point from the eidolon's evolution pool. 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